Thursday, July 20, 2017

July update is finally here, which means, from now on you can find the changelog and the link to the latest update on my patreon page.

Have fun, and let me know if there are any problems! ^_^

P.S. Did I forget to post about a release on the blog, by any chance? I feel like I forgot something, but I can't figure out what it is... -_-

Monday, July 10, 2017

Since I had forgotten to show this off earlier, I figured it would be nice to let people see what they can look forward to for the next update on my Patreon post (please don't kill me for not re-uploading the image here D:). As always, the artist is Redjet, in case you want to check him out! The HQ version of this image will be given as a reward to 25$ donors or above (without watermark, of course). I'll have to edit the Patreon page soon to reflect this, hopefully people will appreciate the illustrations as a reward (I figured it would be welcome, since RPG Maker has such a low resolution, otherwise).
As for the actual development, this week I almost finished the quest I embarked on last time. Since there are a few secrets and other stuff related to this one (and also because it's one of those "you can explore the location before the quest" kind of situations), it's taking a little extra work, but I think it will be interesting story wise, and the characters should be fun as well. I also had to tweak the layered system a little, to accomodate the other commission, so I'll need people help to check if things work as they should (hopefully I didn't break anything).
For next week I should finish the damn quest, and then I'll add some more content here and there where I can. It will probably be a rush to work on my list of unfinished or unsatisfactory stuff, so I don't have specific plans, I'll just try to tackle whatever can be worked on quickly, for maximum effect.
This should be about it, and as always, see you guys next week! ^_^

Tuesday, July 04, 2017

I am late on the update (but on schedule???)

I went to sleep earlier than usual yesterday, and completely forgot to write the weekly update, sorry everyone! -_-
Anyway, last week I finished the new area of Rahib (people might have seen the map already, since I had left it open for those who wanted to take a look), I added a few scenes and the beginning of a quest, which I'll complete later this week. I think it's about time we start introducing some antagonists to the story, but I am still considering how I want this to go in practice (I have a few potential candidates, but some will be related to plots which are optional, so I'd rather pick someone who is part of the main quest, instead). I should have some rivals present in the various guilds you can join, to spice things up, although I wonder how their performance should be determined (should it just be that they complete any quest you leave untouched, use other systems or simply have their progress be set in stone as the story moves forward?).
Anyway, this is it for now, back to the gaming caves to mine some more content! See you next week (or maybe sooner than that, if you check my patreon and I show off some of the new art for the month)! ^_^

Saturday, June 24, 2017

This is what happens when you are really tired...

...Or maybe I am just senile. I forgot to post the news of the udpate here! Anyway, May's update went public, so all cowgirls lovers should have something to do.

As always, all the things are on my patreon page., so go check it out if you haven't already, and have fun with the update! ^_^

Tuesday, June 20, 2017

I hate it so much when I am late

So I showed up on patreon a changed up version of the new art for the game (I have decided against showing the new art both here and on Patreon for now, as I can't upload images in blogger, so it takes an excessive amount of fiddling around to get the same results here), you can look it there whenever you want (the weekly updates and the posts about the art of the game are usually public, anyway).
With that out of the way, let's talk about the new update, which will probably happen in a couple of days. The first two quests are done, but the third one needs a little more work, hopefully I should be able to wrap it up with the two extra days. Maybe I'll make it a little simpler (after all it's just a minor side-quest), so that I can hurry up and be done with it. Other than this, there isn't much else to report, development has been really focused this time around, and I didn't do any small changes (although I did take care of some rather nasty bugs, thanks to Pocket Aces for helping me with those).
I don't want to drag this any further, so I'll get back to work! Look forward to the release later this week! ^_^

Monday, June 12, 2017

Who's the weirdest girl of them all?

Likely Janet, the shop owner who's trying to make it big in the Gear market. I thought it was a good time to give her something to do, beyond the first scene. The quest is mostly done (it will be a "fetch quest" of sorts, but with a twist), but I have yet to figure out the location for it. I'd like to be able to make areas which are good to re-use, so I was considering some of the already existing places (like the forest, or the mountain of the second temple), but the forest already has enough going on for it, and the mountain is only accessible after you research the second temple. I guess I could change this so that the mountain is always available, but the path to the temple isn't, but I am not so sure. I'll start working on the third new quest, while I try to figure this one out.
I think I'll either have it start in Rahib or in the farm area, so that I can start adding some content to those places as well, but the contents will be determined by the starting place: if I go with the farms, I have a few options, like an investigation on the Zante farm, or something more generic involving monster attacks and so on, while if I go with Rahib as the starting place, I might want to tie it with the league of merchants or perhaps the dancing mini-game (which is already mostly done). I think I'll probably work on the farm, since Rahib is still a WIP, but I haven't decided yet.
I did also some minor stuff, like update the picture gallery with the new images available, but I think this recap captures the focus of this week, as well as all of my plans for the next one. As always, see you next time! ^_^

Monday, June 05, 2017

Still needing some sleep

But that's just not going to happen, is it? Anyway, this week wasn't as crazy as the previous one, so I managed to finish the quest (it has a few available approaches to solve it, as well as a little choice at the end on who to side with, so hopefully people will find it an interesting experience). The quest will start with a new NPC, I'll probably have him walk outside the mage guild during the day, he should be pretty noticeable, so old players won't have to search the entire map to figure out who is the new quest giver (I am even considering having quest givers have a mark on them, but I feel that kind of ruins the exploration part, so for now I have decided against it).
The poll on Patreon went as I expected, with the biggest group being indifferent toward the audio changes (I re-introduced moaning and whatnot in a scene, as an experiment), and a relatively small minority being against it. A good chunk of people like it, but they aren't the majority (relative or absolute), which leaves me in a pinch: I wouldn't want people to be turned off from the game if I change the scenes to have audio, and without a strong positive response it's harder to justify going through with it. I might try to modify another old scene to have audio, but for now I won't rush toward making changes.
Tomorrow I'll probably show off the second illustration for this month on the Patreon page (I should have probably posted it sooner, but I kept being side-tracked), and I'll start working on the second quest. Let's hope I make good progress, and manage to squeeze in 3 quests for the next update (also remember that I decided to postpone the release by a week, so we can expect a release not before the 19th at the earliest).
I hope I am not forgetting anything (my sleeping cycle has been a mess lately, so it's particularly worrisome XD), but I am sure you'll let me know in the comments if I did. Until next week! ^_^