The previous week I worked on a bunch of tedious stuff for TOTDC 2. Small tweaks like finding, editing and trying sounds, polishing some old dialogues, re-organizing files under the hood, comparing some dialogues in the original with the stuff I am writing nowadays to see if I got the right feeling, editing some of the expressions I already have for the characters to create some new ones (I often did this for Caliross too, but I feel like I need more nowadays, perhaps because the main cast is larger, and I think I should expand my future commissions to include some extra expressions for main characters, actually).
I was delaying the post, thinking I'd wait until I got something cooler to share, but that wasn't a great idea. I did write some new dialogues this week, at least! Things are going a bit slower than I'd like, perhaps because Ren'py is more flexible, and there are more choices around every corner (plus, some of the ease of use that comes from a visual interface like in RPG Maker is missing).
Anyway, I'll try to do as much as I can, and hopefully I can hit the release for the demo before the end of October. The fact that I haven't started working on the quest yet is a bit worrying, but it shouldn't be a very complicated quest, so I think I should be fine, but we'll see.
Thanks everyone for the support as usual, and I'll see you guys next week! ^_^