Monday, October 08, 2018


As mentioned, I worked on the inn content. I brought the scenes with the couple trying to get pregnant to completion, did a bit of a change to the sailor's scenes (making it more consistent with the other scenes related to the outcast pendant), and I am working on a new map to possibly use for the model job you can get at the inn. I am a bit unsure how deep I want to go with it, so I might just prepare something basic and leave if for when I have a more defined plan for it. That would complete all the scenes related to the inn, I believe, as the rest didn't really need much (unless I want to expand the old man's scenes and the sailor, but I don't think those are worth it).
I also fixed a few bugs, worked a bit on improving the walkthrough before publishing (here is a link, in case you haven't seen it yet), and I applied some improvements related to the temples here and there.
As I mentioned, I might work on the model job next, but I would also like to maybe tackle the job at the office or push the main quest forward a bit more. Adding some events/interactions to Solina's beach so I can finally open it to the players might be nice, too. At this point I have already covered the first two poll results from last time, so I'll probably just pick what inspires me the most (working on the beach, since I also have the art to go with one of the scenes).
Speaking of polls, the current ones are close to their end, and it looks like I'll be doing some work on the "guards' club" (maybe I'll also add something to Kira, since there were a lot of votes for her too), so that seems to be what I'll be working on for next month.
For this month's release, it will probably happen between the 15th and the 18th, I don't think we are particularly behind the schedule, nor ahead, so that's the target.
I think this covers pretty much everything, but do let me know if you have any questions. Until next week! ^_^

Monday, October 01, 2018

Edith's story is complete!

I can't remember how many scenes I wrote since last time (I think 4 or 5, but I'd have to count them to be sure), but Edith's path is for all intents and purposes done (minus some polishing if I get some inspiration for it or some suggestions). There will be a potential "bad end" and a slightly less unbalanced relationship possibility, if you don't cave in to her demands completely. Hopefully you guys will like the scenes (this one is of course meant to be mostly sexy, given her character).
Other than that I finally got a walkthrough! I am currently taking a look at it, to make sure it doesn't have any major flaws, but I'll probably make it public soon. I hope people will submit corrections and suggest what to add to it later on, so that it grows and improve over time. ^_^
I don't think there is much else to talk about, other then confirming I should start working on the inn next, and see how far I can take that one. It should be simpler, since the content there isn't as involved, but it depends on how much more I want to add to it.
See you guys next week! ^_^

Monday, September 24, 2018

Worship me! *evil princess laugh*

That's what I imagine Edith said at her 18th birthday party to the guests, anyway. Keeping in mind the poll results, I have been focusing on bringing some of the jobs to their completion, and the number one pick was Edith. She will now properly humiliate you from start to finish, breaking your feeble mind into worshipping her properly, or something very close to this. We have 3 brand new scenes for her so far, and I expect her path to be over with another 3-4 of them.
I am thinking if I want ways for players to select which random scene they get after the path is over, if I should have brand new scenes or if I should change the structure completely, once she "gets you" for good.
After Edith is over, it will be the turn of the inn. There are a few loose threads there (from the pervert couple, to the possible fashion model job, as well as the other events), so it will be a challenge to pick and choose. Hopefully, we give a proper resolution to all of them, since I assume some of them won't have much more to offer (I mean, once you join in on the fun with the couple, I don't think I want to offer more progression beyond that).
Anyway, I'll work my way through as much of the job-related content, to make sure there are no more loose ends, and I'll work a bit more on the main quest (trying to get your hometown up and running, so we can have your parents yell at you for being an awful daughter, as it should be :p), and depending on how much time I have left, maybe work on adding the TF into the mage hero to the game. I should also start introducing possible issues with this type of transformation, if you re-use it without completing your goal too many times, you'll potentially get a bad end, forgetting who you were, or get some temporary futa-goodness with Erica, when she can't fully turn back at first. That's the plan anyway.
I am still waiting on people to let me know of what they think of the idea behind the pregnancy stuff. I know it's just a demo, but I think it's enough to understand what the idea would be like, and if you'd like it or not. Do let me know, so that I can decide if I need some adjustments to it, or if I can move forward without worries.
This should be all for now. Until next week! ^_^

Tuesday, September 18, 2018

September release: A new life

Like every month, here comes the time for an update to the game. Links, changelog and more are as always available on the main page of my Patreon (for the free version). Have fun! ^_^

Tuesday, September 11, 2018

Beaches, babes and babies

Apologies for the slight delay in the update, I waited too long to write the post, and then it was late at night, so I decided to postpone to today (at least it's morning in Italy, I don't know what time is it around the world right now).
So, I did most of what I set out to this week: I worked on part of the pregnancy stuff. I set things up as follow:
  • The default setting for pregnancies is "OFF";
  • You can change the settings by praying in Santhora's temple. The options are: no pregnancies, random chance (small chance), always pregnant when a scene can start a pregnancy, and then we have a setting to include monsters or not among the possible fathers. These options would not matter in special scenarios (like for endings where you get captured and turned into a breeder by minotaurs, the settings won't affect how that plays out), but in the more general gameplay.
  • The next day you have done the deed, when you wake up, you'll get a warning message, urging you to go visit a doctor. If you don't go within 3 days, the feeling of unease will be gone, and the pregnancy never happened, if you go to the doctor, instead you get the option to either have a normal pregnancy (ending the game) or using drugs to have a fast gestation (500 G, but you can get it even on debt).
  • If you pick the second one, you get back to your house, and from there I'll give you some possible actions (like "take a stroll", go visit "place x" or "person y") so you can have your pregnant shenanigans.
  • I'll probably make the pregnancies 3-4 days long.
For now, that's where I got. I have plans for a pill to be on sale (so if you just need an "emergency" no baby option, you can take that one and be fine for the day, even away from Santhora's temple), and I still need to think of how to properly handle babies, but this is how things are going to be.
There is still a lot of work to be done (just identifying all possible scenes that should lead to a pregnancy is going to be a headache, so I'll be counting on everyone's help), but the basic logic is easy (I don't simulate stuff like fertile days, menstruations and such, because I find those tedious to take care of when playing, and potentially complicated as a developer), so I took care of it.
We also have a new scene with Ariel (enjoy a nice day at the beach with her... But you are definitely on a secret mission. She didn't lie just to see you again in a bikini, nope!), and a scene with the new NPC I talked about. I was hoping to write 2 scenes for the new NPC, but things didn't go as planned (I wasn't satisfied with how it was going, so I re-wrote it a bunch of times), so we only got one.
I can't remember if I mentioned it in the previous post, but the new mage guild quest is done, and now I need to work on the following things:
  • introduce guild ranks,so we can track our progress AND have a goal to reach in order to create one of the paths for the main quest, which involves becoming relatively famous in one of the guilds. I'll probably set the bar low, and raise it a bit as I add more quests for the guilds.
  • Introduce some famous adventurers to the guilds. I think those will be the first people you'll be allowed to use your new powers from the third temple on, so that you can impersonate them to do... Something.
  • In order for the previous point to work, I'll probably need an in-game tutorial for how I want this new TF to play out. I'll probably make it so that you need a long ritual and a piece of the person you are changing into to make it happen (like hair or blood). This is also the kind of stuff that will only work in limited settings (I can't write different dialogues for all the people you can potential turn into, that would be insane)
I also need to get the pregnancy core done, as I mentioned above, so this should be busy. Hopefully I can do everything, but I hope people won't mind if I have to cut a few things for the release.
Anyway, this is it for now, see you next week! ^_^

Monday, September 03, 2018

Maps, maps and more maps

This week I wrote a follow up scene for the new shower scene with Carla, so that we have something that can be repeated everytime you help her. I wrote Alpharius's reaction to news about your uncle, Wrote most of the new quest and finished the related new maps, as well as fixed some typos/edited some of the dialogues. I also did some minor changes to old maps and tilesets, hopefully I didn't introduce any weird-looking glitches that way (but the world map and the barns now have some slightly improved looks).
I enlisted Stuart's help with creating interiors, so every now and then, some of the areas might actually be made by him.
Once I finish the new quest, I'll probably add some interactions with the new girl related to said quest, write a new scene for Ariel, and then start working on pregnancies. This should be everything for now, see you guys next week! ^_^

Monday, August 27, 2018

Honey, I am pregnant!

Or at least, that's what I'd like you to be able to say to a wide number of NPCs. I am considering working on the pregnancy system, basically, which has been in my plans for a while. I think it opens up for a lot of potentially sexy situations.
In the short-term, I worked on a handful of bugs, I wrote a new scene for Carla (which also has its own illustration, look forward to it in the preview on my Patreon page!), I improved some parts of the slave competition (added some text to the "worst" choices, improved the presentation, etc), I worked on part of the main quest (I wrote all the "info-dump-y" stuff related to searching your uncle, and set things up for the basic interactions required for the quest to work in the magic academy), and also started mapping some areas for a guild quest.
This last one allows me to kill 3 birds in one stone: add some content to the guilds, which will help with the requirements for the professor you have to meet at the academy, while also providing a way to meet with the "girl who has a crush on you", which won the last poll. Am I not super-efficient? :^
By the way, I forgot to mention this when I released this update, but one of the training scenes in the slave path wasn't written by me, but by 1gecko, a fan who offered to help with the writing. I think he did a good job (although I sadly had to butcher some of it, to make it fit with what I already had prepared for the scenes), can you guess which part was his?
Anyway, this also reminds me I have some unfinished content for the training, maybe I'll eventually add another random scene in the mansion.
This is everything for now, Do let me know if there is something I am missing, otherwise, see you next week! ^_^