Showing posts with label turns out I like Xcom A LOT. Show all posts
Showing posts with label turns out I like Xcom A LOT. Show all posts

Sunday, October 11, 2015

What's that? It's monday over here, but it's still sunday somewhere on the globe?

Good enough for me!

I'll add that I should never fire up videogames I enjoy late at night, or this happens... :p

Anyway, it has been a week of more or less business as usual. I worked on the first section of the quest, did some more picture hunting for some of the NPCs, wrote all the text I'll ever need in this section (at least I think so, as there aren't many dialogues planned for this part), scripted the beginning, but I have yet to finish it because I am unsure about a few thing, namely how complex I want it to be. I need to make sure there is enough meat to this bone, but I don't want to give too many options that are redundant, so I am trying to figure out ways to allow approaches that feel different enough to solving this part. I probably won't have traditional puzzles in this section, although it's still not 100% sure.

Other than this, not much else is going on, as you can imagine. So, since it's quite late over here, good night, and see you next week! ^_^