What happened this week? Well, I am currently working on another quest (It could end up being a big quest, depending on a few design choices, but even if I cut things here and there, it will surely be at least medium-size), and this one was suggested by tempestreturns (who is also the main and only contributor of the week, with his greatly appreciated 10 US dollars). Since I had an idea to add something similar from a long time, I welcomed his suggestion right away (speaking of suggestions: magma, a forumer from the hypnopics forums, gave me a couple of ideas for quests, and one of them is probably going to be in the next release! Thanks for your help).
I am working on the game daily, but since this time around I am working on quests for the game, I can't really make estimates on the time frame, since I didn't plan them in details. Most of the quests I am writing won't have fights in them, which means I need to think of different gameplay mechanics for each of them, sort of. Once this release is done, I will probably have to work on adding new core mechanics to the gameplay (a hacking mini-game, for example, as was discussed in the thread at the hypnopics forum).
Also, I want your opinion on something concerning the gameplay. The game has some RPG elements, but it's really minor, at the moment. One of the things I might want to change, is how the traits (athletic, smart, sexy, perceptive, lucky) works. I would like to turn them into Stats, meaning that the players would be given a set of points to distribute among the stats, with the possible values for each stat varying from a minimum of 1 to a max of 10. That would change greatly how the game works, allowing for "jack of all trades" players, but, unlike the current system, you wouldn't get to see all the events related to a certain stat, unless you decide to put 10 points in a single one. It would also influence more the combat system, with bonus/malus related to some of the stats (right now, you get a bonus for some of the traits, but there aren't penalties of any kind).
I hope you will partecipate to the poll, as it is really important for the game!
A blog about conquering the world... Or my adult MC-themed videogames, I can't remember right now.
- Home page
- About Caliross
- About Tales of the Drunken Cowboy
- Future plans for TOTDC
- Notes for the web version of TOTDC
- TOTDC (incomplete) walkthrough, version 0.6
- TOTDC Fanart
- Blanked walkthrough
- About Blanked
- About Through hard-earned trust
- Links to my personal Caliross notes and to the current walkthrough
- Caliross FAQ
- Checklist For RAGS On Modern Windows
Showing posts with label remember Marauder Shields. Show all posts
Showing posts with label remember Marauder Shields. Show all posts
Monday, April 02, 2012
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