Monday, September 01, 2025

Bugs? Bugs. BUGS!!!

 

Last week I finished Dani's scene mentioned in the previous dev blog, I wrote a new scene for the masseuse (this one is a bit complicated, and will have some variations as she asks you about this or that event you were involved in, to gain knowledge for the League of Merchants), and I fixed a bunch of exits around Tarkas to work on contact, rather than use the "confirm" key (thanks to a player who was kind enough to report a bunch of them). He also found a few bugs which I took care of, so that also kept me busy.

I also did some work on TOTDC 2 and that rounded things up for me. I think I could have gotten more done under ideal conditions, but I think the weather kind of got me, because I felt a bit tired overall and so I decided not to push myself too hard.

Anyway, the plan is still the same: more scenes, a short quest and finishing some content already in the game should keep me busy this week and the next.

Also, I plan to take a week off in October, as I need a break, and I had this specific trip planned for a while. It shouldn't affect the game majorly, but I'll see how things go and adapt as usual.

Until next week! ^_^

Monday, August 25, 2025

This Cow Isn't Dry Yet!

Back to working on the game! This week was a bit short, but I got to fix a couple of bugs, and I am almost finished with Dani's last scene (although she'll also need a repeatable scene after that as well).

This week I'll focus on scenes first, since I have some art that needs to find its way in the game which I couldn't get ready in time for the update. After that, it should be one short quest and more small tasks I have to tackle (like, figuring out one final spell request from the royal wizard, checking some of the repeatable scenes in the game that need some new writing to make sense when they are repeated, figure out if I do want more rewards for completing all your classes at the magic academy, and so on).

I'll try to also figure out if some of these can just be cut from my plans if they aren't important nor particularly exciting.

As always, I'll keep you guys posted as I make progress each week, so look forward to those! ^_^

Wednesday, August 20, 2025

August update

 Are you outside, enjoying the good weather? Touching grass or perhaps spending a nice day at the beach? Time to fix that! Here is my contribution to indoor activities* world-wide! I hope you all enjoy this new release! Get the public version here or at itch.io. Read the changelog here, for maximum confusion.

*Look, if you want to do it outside, I am not going to judge... But at least do it while playing my game, so maybe I can make the headlines** and become famous!

** "Dangerous mind-control game FORCES people to goon in public" has a nice ring to it.

Monday, August 11, 2025

Job (Almost) Done

 

The secret area is complete (minus a scene and the final writing) and the entire chain is now accessible. There are a handful of things missing (some sexy teasing in a related area, some writing, and other small stuff), but I should be able to send this version to testers tomorrow (or later tonight, if I find the time), and then I'll focus on scenes, polish and bugfixing until release day at the end of the week.

Once I finish the content with Dani, the masseuse and snake lady (which are all fairly far along), the game will just miss 2-3 short quests. I'll still write scenes every month, but it will only be scenes for existing characters, or for super generic, faceless people in one-shot events.

I'll start planning stuff out for these quests in more detail after this update, but I think the game might be finally completed in november or december (honestly, I'll probably just cut things out of my plans, if this release window is ever in doubt).

This will likely change the nature of polls for the remaining months (I'll try to keep things very simple, to avoid any unexpected extra work), and this will also be the last chance for quality of life changes to be proposed, most likely (unless there is something really easy to implement while also providing a big impact).

I really need to start working more on TOTDC 2 as well. At the very least, I should resume posting artwork previews and similar stuff: I have been meaning to for quite a while, but I have been having a hard time giving up my free time for this sort of stuff, lately. I wish someone could borrow me some of their youth. XD

Anyway, that's all for now. The patrons polls and art preview should be coming soon. Until next time! ^_^

Monday, August 04, 2025

A Glimpse Into The Future

 

Another monday, another recap! This time, I figured I'd show you guys one of the maps I have been working on. This is going to be a secret area, which was voted a while ago in the monthly Patreon polls (a temple in the mountains).

Note that some of the details are missing, because I am hiding all events. This won't be a Shapeshifter temple, but the experience will be similar in many ways. XD

I have most of the puzzles finished already, and although the location is still a work in progress, I think it shouldn't need much more in terms of decorations to call it complete on that front. There is still a lot of writing required, though, as well as work to integrate it in the game properly. Hopefully I can get everything done this week, at least for the basics, as that would allow me to send the game to the testers on schedule (I might have to revisit this or other areas after the first release, to add more content).

No new scenes, as working on the map took over my time and I was feeling inspired to work on gameplay content. For the release, however, the idea is still to work on new scenes plus some miscellaneous stuff, beyond finishing this place.

That's all for today, until next week! ^_^

Monday, July 28, 2025

Mooore Milk

 Look, I ran out of cow puns years ago at this point. Anyway, the title honors Dani and her new scene, as she spreads the love some more. Other than that, this week I expanded the customization for the house to all the other rooms (pending suggestion from the testers, but I have a good basis now, I think), I added the option to get a "conception" warning if you get pregnant (you still need to go through the usual steps, but you know right away if the event knocked you up), and I added the option to skip random events while using fast travel maps in Tarkas (I figured some people might be in a REAL hurry and don't want the interruptions).

I also fixed some of the doors around Tarkas that still required input from the player, rather than opening on contact (I think I got all of them now). Do let me know if there are any issues in the future!

As for the coming weeks, I plan to write some scenes (rounding up/completing recently introduced NPCs) and do some gameplay content (possibly a short quest or something similar, featuring a small optional temple). It should be fun, but as always we'll see what the weeks bring step by step.

Until next time! ^_^

Saturday, July 19, 2025

July Update

 I hate summers, but I LOVE updates*! Don't let the heat get TO you, get IN heat instead**! I hope you all enjoy this new release! Get the public version here or at itch.io. Read the changelog here, if you want to read something during the weekend and don't want something too intellectual.

*Perhaps too much, given how many got released by this point.

**Mode available only in private spaces among consenting adults.