Monday, January 19, 2026

The Future Is Back!

 This week I wrote a new scene (it should be the final one for Dani), I tweaked/improved (hopefully) the Skylar's scenes I finished last week (I wasn't 100% happy with some details, but now I am much more confident about the whole thing), I did some mapping and puzzle design for the secret area that will eventually host the symbiote, I fixed a bug and took care of some other miscellaneous stuff to end the week.

The hope is still to update the game around Wednesday, but perhaps it's wiser to just make use of the time before the weekend as well, we'll see. My artist got sick, so maybe it's good to delay things a bit and be able to preview all the new art on Patreon for the update before actually releasing it, anyway. XD

I think that's all for now, unless I am forgetting something. Stay tuned for the impending release, and I'll see you guys soon! ^_^

Tuesday, January 13, 2026

Tuesdays Are Like Mondays...

...And by that I mean I forgot to post this yesterday! My bad. This week I got some work done, in the form of some additions to the walkthrough (incredible, I know) as well as some scenes like a repeatable version of the lap dance, a new scene for the Djinns (which should also work if repeated) and a new scene for Skylar (also with a repeatable variant, so all these series should be finished for good).

As mentioned last week, mapping, possibly work on a quest and on the pregnancy content for the last two monsters I added should also be a focus for this month, if everything goes well. For now, I guess I could consider releasing the update around the 21st, but I'll know for sure a bit later on.

That's all for now, and see you soon! ^_^

Monday, January 05, 2026

Back For More!

 

It's a new year, time to do the same thing we do every year: try to finish Caliross! For the moment, I wrote a repeatable version of the lapdance scene from the last update. Plans for the week include working on the walkthrough (pinky swear!), adding more repeatable scenes to certain characters that need them, and maybe work on the map I was working on previously some more. The month's plan is to prepare everything I need so that in February I can go for the mythical 1.0 release.

This month should still be on the short side so we are getting a new release on the 23rd, if everything goes according to plan.

See you all next week with a more detailed 

recap and plan once I have some work in place for the month! ^_^

Tuesday, December 23, 2025

December Update

 

The only Santa-approved* game where being naughty doesn't disqualify you from receiving gifts!** Caliross is here to keep you warm over the holidays! Get the public version here or at itch.io. Read the changelog here, and wonder why the walkthrough never gets updated (it's actually my fault, I just can't find the time, sorry abou that).

*Why do you think candy canes have pretty much a spiral pattern, uh?
**In fact, you are disqualified if you don't promote this family-friendly game to as many people as you can.

Monday, December 15, 2025

Trucking Along

 Another week is in the rearmirror already! I made progress on the new map, I made a few improvements to the one I added with the last update, I fixed more bugs, wrote a new scene for the bunnygirl work (as well as a repeateable variant) and I am partway through a new scene for the stripper job. I was a bit sick during the week, but I made up for it on saturday and sunday in part, so things moved at a decent pace overall.

I was considering release a new hotfix, but ultimately the next update seems close enough that it's probably not worthwhile to do so. Next week should be finishing the scene I am writing + another one, and work on the walkthrough while the testers get their hands on the game. As mentioned, it's going to be a smaller release, because of the holidays. Still, we'll see if I can squeeze out some more work during that week, if I feel inspired.

Stay tuned for more news. The update should hit before christmas, so around the 23rd! Mark it on your calendars! XD

Monday, December 08, 2025

Long Time No see!

Man, December sure comes at you fast, if you release an update on the last day of November! Nevertheless, some work has been done. I have a couple of bugfixes, a new secret(?) bad(??) ending following from Hanatora's dream scene, a new option for the schedule (you can now go visit your kids at the institute, as an extra option to the regular use of the schedule) and I have been working on a new map to add another little explorable area in the world.

For the short term, I'll be working on scenes, map and (hopefully for real this time) the walkthrough. The idea is to release the update on the 21 (or around there), so I can have the last week free and enjoy the holidays.

As always, let me know if I forgot anything, and stay tuned for more news on how the game is going. ^_^

Sunday, November 30, 2025

November Update

 ​Ignore how late this release was* and focus on all the fun times**​ you had with Caliross! Get the public version here or at itch.io. Read the changelog here, and feel glad you are not in charge of this project!

*I just said to ignore it! Why are you reading this note!?
**Like all the times you forgot to copy your saves and had to start over.