This week I wrote 2 new scenes for our lovely snake lady. We should be close to finishing her content, so maybe 1 more scene will do. I also added some extra bits of dialogue for her, just to pepper a little personality in (this was partially in the previous release as well, if I remember correctly). I tried a new thing or two with the scenes themselves. Nothing major, but it certainly took some extra work to polish things up, and I think the presentation is on point.
I then laid down the basics to add some decorations to your house in Tarkas. You can buy them at the bazaar from the old man at night. Right now it's limited, because I want to hear some feedback before fully committing, but I have already done most of the work logic-wise, so it would just need me to expand on what's there currently.
I also fixed a bug with Keiko not appearing in the ending slides as a cowgirl, even if you went through the trouble of taking her to the farm.
Finally, I did some basic QA before sending the game to the testers. The release should arrive this weekend, assuming testing isn't a complete disaster. I hope to work on something for next month in the meantime, but I might also write another scene and/or work on TOTDC 2, plus add any improvements I get suggestions for.
Basically, I try to keep busy as always. Art is still a bit delayed this month (partially it was my bad, as I forgot for 2-3 days to send the details for the following commission to my artist >_<), but I think we should get the patrons-only art preview and the polls soon-ish (I can always set up the poll before the art preview, if that doesn't make it in time).
Look forward to the release, and as always, share your thoughts on the game with me, if you have any. ^_^
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