Monday, December 16, 2024

Did Someone Say "Scenes"?

 

Well, I did, given that I wrote 3 new scenes this week. Two of them were for the cursed painting (this might be all I need for this, but I'll think about it some more, in case I want to add one final scene to the event). The other is the scene for the mini-quest. I made some more progress on the mini-quest itself, but it's still not finished, the scenes took more than I expected (they aren't as complicated as the original cursed painting scene, but they still had enough to keep me busy).

The idea is to double-down this week, so that I can finish the mini-quest, write more scenes and then have it all ready for sunday or monday at the latest. Then, I can finally take my well-deserved time off for the year. Maybe if I find the time I could write a post for TOTDC 2, but that would be it as far as work goes (well, that and probably figuring out what art to commission, as that's something I always have to worry about).

Anyway, I think that's all for now. Hopefully I'll be seeing you guys soon for this month's release! ^_^

Monday, December 09, 2024

The Blonde Boom

 

This week I wrote another scene for Erica: If you have gone deep enough in one of Sonya's paths, you get the option to fantasize about her even when you aren't working at the Queen of Hearts!

Other than that, I mostly worked on the mini-quest/event which will see you transform into a blonde bimbo with your powers for the greater good (and perhaps some sex along the way). I re-worked some of the concepts, added a new map and tried a few new things for the presentation, but I still need to complete a scene and find a simple way to structure the core loop of the event.

I also fixed a little bug with the "Quest For Glory" quest, when trying to unheart the treasure in the fort (it could mess the final part, forcing you to retrace your steps multiple times).

I think this week I'll write the remaining scenes for the cursed painting first, and then complete the mini-quest first, then see what I can get done next.

This week we should also get the Patreon art preview and the polls so I hope you are looking forward to those. Until next time! ^_^

Monday, December 02, 2024

Cold Weather, Hot Erica

 

Last week I worked on TOTDC 2 for the most part. I need to get things sorted so I can start writing some posts to share with you guys, but this probably isn't the right month for that.

I also wrote a new scene for Caliross: new jilling off fantasy for Erica (risky sex, which unlocks if you have had enough pregnancies), plus I did some work on the bed masturbation menu to accomodate this scene and another one which will be added soon. I also fixed something (when using the generic masturbation scene, you could use the dildo even without buying it first) so it's a good thing I took a look at it!

As I mentioned before, December probably won't have a massive update: not only the holidays will likely get in the way, but I didn't get my usual week off this summer, so I am in dire need of a break.

The plan is to write a bunch of scenes, and continue work on the short quest I haven't finished, as well as move things forward with the cursed painting (perhaps wrap it up, if possible). Other small additions might include reactions/events from NPCs, and things of that nature, to keep with the previous month. I also REALLY need to make some time to update the walkthrough, so I have plenty of choices for what to work on.

Anyway, that's all for the report and this month's plans. I'll surely have more to share next week, so stay tuned! ^_^

Saturday, November 23, 2024

November Update

 

Another update hits the road*. Get the public version here or at itch.io. Read the changelog here, if you want to see a fossil record develop live on camera. Thanks for playing, and have fun! ^_^

*No updates were harmed during the production of this post**.

**And if they were, they probably deserved it.

Monday, November 18, 2024

The Art of Being Late

 So! I got another of the short quests/events done (the one involving the cursed painting), But I am still behind with the one involving the transformation into a blonde bimbo (I had a setting in mind, but when it came to actually writing it, I noticed it didn't work or flow quite as well as when I imagined it at first). For now, I have sent the game to the testers as is today, and I'll either complete the last quest this week, or I re-shuffle it to next month as I write more sexy scenes instead.

The release should still happen this week (probably the weekend), so keep an eye out for it. Other than that, I don't think there is anything big I added or changed (I have been toying around with some more effects for the cursed painting scene and I was also looking at some of the older maps to see if they might need updating, but annoyingly enough it was just a waste of time on both fronts).

Anyway, that's all for now. Loow forward to the update! ^_^

Monday, November 11, 2024

Erica Helping Hand

 

This week I added a new mini-quest/activity. To access it, you have to use the board in the commercial district listing the help requests, and you'll get directions on how to progress from there. I think the board has been there since the first release, or one of the very early ones, but the poor thing never got any content up until now. The gameplay is simple, although I enjoyed programming the little puzzle attached to the quest.

I plan to use the announcement board for more events, odd jobs and short quests, while I am at it. Specifically, I already started working on 2 such things: one of the events is how you'll reach the new scene I talked about last week, and the other will be a short quest which will see our protagonist transform into a bimbo to infiltrate an exclusive hunting lodge as a maid (hilarity ensues, and hopefully sexiness does the same). Hopefully, I can wrap things up for this by the weekend, send it to the testers, and then release the update some time next week.

A small thing I added is the option to see how many days till the next full moon in one of the debug tools, and I wonder if should make that part of the main UI as well.

Other than that, I don't think I did anything else worth mentioning. The patrons-only poll and art preview should arrive soon, so make sure to stick around this week if you are interested in them. See you guys next week! ^_^

Monday, November 04, 2024

I Got Distracted...

 

First: the change from per creation to monthly charges seems to have been completed on Patreon's part. If any of you experienced issues with it, please let me know. As I mentioned previously, it changes nothing as far as what I do and what you pay, but feel free to blame Apple if this change caused you any grief.

Onto the dev blog proper: I implemented the ideas I talked about for the ship (also wrote some dialogues and cutscenes to introduce the ship and its mechanics). Once again, if anyone has suggestions, I am willing to lend a ear.

As for what I did next, I am partly proud AND embarrassed to admit, I spent the week writing a single scene. For those who vote in the polls, it's the cursed painting scene that won last time. The scene is heavily inspired in some aspects by a HOT (and relatively short) animation video of Samus Aran getting hypnotized I found online.

The fact that the scene is supposed to feature the "titty lover" trait did the rest, and I got titnotized into writing a scene with a lot of effects for the presentation. I honestly think it's one of the hottest scenes I wrote, but I wonder if I shouldn't have gone for something simpler. It's heavily focused on hypnosis and large breasts so I am sure most people around here will appreciate it. XD I just got utterly obsessed with it, and even now I am thinking of possible ideas and tweaks to make it better.

As a result, I think I won't work on the Golden Leaf quest this month, or if I do I'll only do it after I send the game to the testers (so that I can focus on squeezing in as much content as I can for the release).

That's all for today, see you next week! ^_^