Hey guys! Since recently I haven't done much (and as a result the last post I have written is incredibly boring) I thought about asking what you think about an idea I had for a while for TOTDC. I have been considering random encounters and fights in space for a while now, and I was wondering if people would like a simplified, turn-based version of the system FTL uses (if you don't know what FTL it is a rogue-like game, where you are in charge of a spaceship and its crew, and you have to manage shields, weapon, engines, energy distribution, etc.). I would probably remove some elements (you would get fixed stats on your crew, no breaches and boarding parties) streamline others and adapt some of the mechanics from real time with pause to turn-based. This is an image of what your ship would look like during the combats:
A blog about conquering the world... Or my adult MC-themed videogames, I can't remember right now.
- Home page
- About Caliross
- About Tales of the Drunken Cowboy
- Future plans for TOTDC
- Notes for the web version of TOTDC
- TOTDC (incomplete) walkthrough, version 0.6
- TOTDC Fanart
- Blanked walkthrough
- About Blanked
- About Through hard-earned trust
- Links to my personal Caliross notes and to the current walkthrough
- Caliross FAQ
- Checklist For RAGS On Modern Windows
Showing posts with label game discussion. Show all posts
Showing posts with label game discussion. Show all posts
Saturday, May 24, 2014
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