I am back from my vacation. I returned on sunday, and immediately got back to working on Caliross. I did get sick last week (not from my trip, I simply caught some sort of flu from a relative of mine), but despite that, I managed to get some stuff done!
First thing first, the new mini-quest is finished. If you are far enough in Edith's path, she'll show up and demand you do a bit of extra work for her, earning you a spicy reward in the process. I think the mini-game is nice, even if not too exciting itself, but I went out of my way to add a few frills to it. Once the testers try it, perhaps I'll decide if it needs some more features. Right now, it also becomes a bit of an extra job you can take daily (it doesn't consume a time slot), and it tracks your best time as well. Given how late it unlocks, the money isn't very important, but people might like trying to see how fast they can complete it.
I also wrote a new scene for the Djinns in the oasis. This scene might be good enough to use as a repeatable event. It also uses some of the "generic" art details for hypno/sub content I got last month, which should bring some spice in a handful of scenes in the future.
Finally, I started working a new scene for the cursed painting, I changed/improved a few maps like the oasis and the florist in Tarkas, plus I got started on some other minor things, like new newspaper articles to read at the board in the commercial district.
All in all, I think I made good progress despite the setback. Testing should begin this week, with the update coming this weekend or early next week. Stay tuned if you want more news on what's going on, and don't forget to have fun! ^_^
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