Monday, August 19, 2024

Mad Scientist

 

Hi everyone! Last week turned out to be more experimental than I expected. first, I wrote the new scene which won the previous poll. For those who don't know, the spoilers are that it involves the bimbo trait, a hooker/succubus costume for Erica, and the Caliross equivalent of two porn producers.

Other than that, I worked on some changes/quality of life/polish:

I added an auto-transformation key (the default will be "A") to the mouse and fish transformation. This makes it much faster to use those, of course. I have done some basic testing, and I think I addressed all the issues, however I'll be glad when the testers get their hands on the game to verify everything is fine.

I went ahead and gave a bit of polish to the spells/transformation area in the travel sphere. I think most if not all of the spells can be unlocked there, I cleaned up and re-organized how the area is presented, and introduced some other improvements (if you want more stuff in the debug tool, just let me know, and I'll see if it's something I can reasonably add to it).

I also did some miscellaneous stuff, like removing the Lv and Xp from the menus (since we don't level up in the traditional sense) introduced a little randomness to the damage for most skills (small range, but just to make things feel slightly less rigid). I was thinking and thinkering with other possible uses for the remaining keys (maybe I should add the debug tool to one of them, instead of using the key item), but for now I left things as is, and I'll wait to hear if you guys have some opinions on that.

Finally, I started working on the ending scenes for Eloise and Tania, so I have the text ready for when I commission the art and wrap things up for their paths. I did some slight tweaks to the Golden Leaf quest still (since I had the inspiration for it) and that pretty much wraps things up.

I might delay the release a bit further this week, since I'd like something more for the update. Hopefully it should stil be before the weekend, but we'll see how things go. Ideally, I send the game to the testers tomorrow, and try to write some scenes before release. So be on the lookout for a new release! See you soon! ^_^

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