Thursday, December 08, 2016

December update (and November update goes public)!

So, the new update is out for patrons (I am uploading the file right now), which means the old build goes public today! Here is a link to it:!JFxlXbQS!QAsgpg5KY8q_6CnQHQNVs_CDEdppaM7A7e9ISzCNPSU

And here is a reminder for the changelog:

Minor changes to the mage guild manager's dialogue (made the existance of a public AND private library in the guild obvious);

Changed admission requirements for the mage guild;

Added quest log entries for joining the mage and adventurers guilds;

improved detect magic "on screen" detection;

Added some interactive elements to the player's house;

Added hint to the use of detect magic on the slime quest;

Option to "postpone" Carla's path and willpower training after HP cap is reached (it will cost "only" 50 gold);

Now to really start the cowgirl path, you need 85 willpower or lower when working in the farm.

You get a new scene if you are a little "rebellious"; and there are two more scenes/events for going down this path;

Finished intro to the mage guild, now you can join as a full member;

First quest (errand?) you can run for one of the mages;

Added dispel;

Added alternative escape route during the merchant quest, if you already have the mouse transformation available;

Lightning spell added;

New faction (werewolves);

New TF tested and working (no temple for it yet);

Layered system for portrait done (I use it only in one scene for now, I'd like to work more on the images before switching all the sex scenes to it);

Added some scenes to the maid job (now there are 3 possible situations other than the standard "nothing happened");

Added a few secrets around the city;

Changed a few NPCs graphics (most notably, Carla);

A few typos and bugs fixed, and probably something else I am forgetting.

Hopefully there shouldn't be any bugs, but do let me know if you find something!


  1. I have always loved your games, but when I saw that the old man's name was Alpharius, you gained my undying loyalty. "For the Emperor! ;)"

  2. slum area does NOT open for me in 0.15a on the 2nd (or any other) day, am i missing something?

    1. Sorry, the first area of the slums are in the Patreon version, the changelog for the 0.15a version is the one I posted above (as you can see, the slums aren't mentioned there).

      I'll have to make the distinction more clear next time, my apologies.