Monday, December 15, 2025

Trucking Along

 Another week is in the rearmirror already! I made progress on the new map, I made a few improvements to the one I added with the last update, I fixed more bugs, wrote a new scene for the bunnygirl work (as well as a repeateable variant) and I am partway through a new scene for the stripper job. I was a bit sick during the week, but I made up for it on saturday and sunday in part, so things moved at a decent pace overall.

I was considering release a new hotfix, but ultimately the next update seems close enough that it's probably not worthwhile to do so. Next week should be finishing the scene I am writing + another one, and work on the walkthrough while the testers get their hands on the game. As mentioned, it's going to be a smaller release, because of the holidays. Still, we'll see if I can squeeze out some more work during that week, if I feel inspired.

Stay tuned for more news. The update should hit before christmas, so around the 23rd! Mark it on your calendars! XD

Monday, December 08, 2025

Long Time No see!

Man, December sure comes at you fast, if you release an update on the last day of November! Nevertheless, some work has been done. I have a couple of bugfixes, a new secret(?) bad(??) ending following from Hanatora's dream scene, a new option for the schedule (you can now go visit your kids at the institute, as an extra option to the regular use of the schedule) and I have been working on a new map to add another little explorable area in the world.

For the short term, I'll be working on scenes, map and (hopefully for real this time) the walkthrough. The idea is to release the update on the 21 (or around there), so I can have the last week free and enjoy the holidays.

As always, let me know if I forgot anything, and stay tuned for more news on how the game is going. ^_^

Sunday, November 30, 2025

November Update

 ​Ignore how late this release was* and focus on all the fun times**​ you had with Caliross! Get the public version here or at itch.io. Read the changelog here, and feel glad you are not in charge of this project!

*I just said to ignore it! Why are you reading this note!?
**Like all the times you forgot to copy your saves and had to start over.

Monday, November 17, 2025

Quest Archived!

 I finally completed the mini-quest! It took more effort than I thought, but we got there. The quest itself is fairly straightforward, but there are lots of minor details related to the various rewards you can get, so hopefully one or two things will surprise you with how they play out. The quest also has a little thing for fans of Sonya, so there is that.

Finally, I wrote a couple of scenes, both involving monsters, actually: these should be the last monsters with pregnancy-related content (I still need to provide some setup for them to appear, but that's going to happen this week).

I am unsure if I want to aim for this weekend as the release, or if I should give myself until next week to squeeze more in for the release, since I will be working on updating the walkthrough this week (finally).

That's all for now, hope you are looking forward to the update! ^_^

Monday, November 10, 2025

Hold Your Horses

 I actually didn't get much work done last week, and if you asked me why, I wouldn't even be able to tell you why exactly. Maybe I am tired (scratch that, I AM tired, no idea why), but I didn't feel very inspired. Now, I did finish writing Dominique's scene, I finalized my idea for the mini-quest and done some more writing for it, but honestly it's been surprisingly non-productive. Well, I still have 2 weeks, so it's not a problem, but it always bums me out when my plans get so off-course.

Anyway, last week's plan still holds true: finish the mini-quest, write more scenes, update the walkthrough, then figure out what to do next. Sorry for the non-update, I'll try to make up for it next time!

Monday, November 03, 2025

Everything Is Tiny

 Mini-quests get mini-games! The quest got a chunk of writing done, the mini-game and some more writing for Dominique's scene as well. It's not complete, but it's close enough that it shouldn't take much longer. I have also been looking into a couple of quality of life changes, like having a "free" shortcut to visit your kids if you use the schedule, and maybe an option to expand the fast travel in Tarkas (both suggested by a player).

For this week, the plan is to write more scenes, update the walkthrough at least a little, and finish anything I have left to do from last week.

I have been doing some other stuff (like investigating some bugs) but nothing came out of it, so it's been productive, but slower than usual. At least that makes this post shorter! XD

Anyway, more news coming soon, so stay tuned! ^_^

Monday, October 27, 2025

Nature Is Healing

 This week I have been working mostly on TOTDC 2, since I hadn't for a while. I am still hoping to release some more preview material, but finding the time is a surprising challenge. Maybe I should steal some time away from one of the weekly dev blogs, and see if that works.

Anyway, I also made some progress with Caliross. I finished updating the map of the forest near Tarkas (I'll have to rely on testers a lot to make sure nothing is amiss). The visuals got a very minor upgrade, maps have been trimmed a little (they were too large for the content, and perhaps they still are), the ugly black borders are gone, some of the cutscenes also got a slight overhaul and other small changes along those lines. I think this one is the last outdoor area with black borders, so it's a relief to get it done.

Other than that, I started working on another mini-quest. This one will feature Dominique if you progressed through her path, and should offer a nice, sexy twist for her fans. Nothing is set in stone for now, but I was thinking about something with more NPCs interactions for this one.

This should be all the important news for the week. One thing I really need to get to, is updating the walkthrough, so that's happening for sure this month. More work on the mini-quest, some new scenes (especially the ones that already have the art complete), and any minor task I can tackle should be a good plan for the rest of the month.

As always, make sure to come back next week to hear how things are going! ^_^