tag:blogger.com,1999:blog-1248416510403335691.post2761396943926991876..comments2024-01-13T10:36:32.873-08:00Comments on My Devious, Questionable Projects: Still working on the exportingUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1248416510403335691.post-61178520311117761512015-09-06T14:37:58.748-07:002015-09-06T14:37:58.748-07:00The idea behind the questions is also to allow peo...The idea behind the questions is also to allow people to replay the game and trying new starting points without having to import for all the possible situations, so they are going in no matter what, it's just about striking the right balance between completeness, giving something extra to old time players and not making it a really tedious process.<br /><br />I could use selection menus, but I'd rather keep what affects what not so easy to spot, and keep people guessing on what exactly they are going to face based on their choices.mdqphttps://www.blogger.com/profile/14870067006057831000noreply@blogger.comtag:blogger.com,1999:blog-1248416510403335691.post-16883274135636906612015-09-02T16:13:51.955-07:002015-09-02T16:13:51.955-07:00One suggestion is to give player a code or somethi...One suggestion is to give player a code or something to input at teh pregame start screen of ch1. This code would be given at the end of Ch1.<br /><br />Using it would unlock a selection of choices similar to the DA worldstate editing in Dragon Age Keep.<br /><br />Honestly, if you gave it every possible branch point (photoshoot, pornstar, alexis, dragon/falcon) I'd be happy to have to suffer through it to completely customise it.<br /><br /><br />Of course, the 'cheesing it' way would be a selection menu in events in CH2 when checking - for example "became pornstar" in a future quest where you say "yes, Celeste agreed to star" or "no, she didnt", and selecting one or the other locks out or advances the quest.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1248416510403335691.post-55665361769061603952015-09-02T03:10:31.665-07:002015-09-02T03:10:31.665-07:00Well, the idea is to have a small list of question...Well, the idea is to have a small list of questions for chapter 2 to be viable even without an import file, but of course people would miss out on several things, that's why I would prefer to have a working system to import data between the two.<br /><br />Grouping the questions in categories might actually help navigating them more easily, that's true, although I have to wonder how to categorize some of the stuff in a way that makes it obvious for players what's going to be in there (does your pornstar career go under "jobs", or should it go under "crew sidequests outcomes"?). It's definitely worth considering, though.mdqphttps://www.blogger.com/profile/14870067006057831000noreply@blogger.comtag:blogger.com,1999:blog-1248416510403335691.post-31216202546718504552015-09-02T03:05:36.941-07:002015-09-02T03:05:36.941-07:00What if I told you I am still far from done, and t...What if I told you I am still far from done, and the number of possible answers is already close to 30? I am not Bioware, so people will get different experiences depending on their choices, but that means a LOT of things to keep track of. I could simplify everything, of course, but I don't want to do it lightly, if I can make it work the way it's meant to, then it would be for the best. I could compromise on some stuff, as I mentioned (pretend everyone bought all the items and the upgrades for the base, money and stats wouldn't be exported to the next game, and other minor such things), but that's as far as I can go, and that's going to make my life much easier, but it's also the stuff that wasn't meant to be in the questions, so on that front it's still going to be a long list, no matter what, unless I purposefully butcher the game, which would make me a very sad panda. :(mdqphttps://www.blogger.com/profile/14870067006057831000noreply@blogger.comtag:blogger.com,1999:blog-1248416510403335691.post-81822912147524605742015-08-31T09:52:03.502-07:002015-08-31T09:52:03.502-07:00I'll probably keep a save and go back to it fo...I'll probably keep a save and go back to it for any partial completion. I'd only be bummed if I couldn't complete it just before the final cutoff point/mission.<br /><br />If you do manage to create a large amount of questions, you could make them default to some value if left unanswered. Then group them by category and allow answering a category or maybe questions in the category. This would mean you only fill in background you care about.<br /><br />Glad to hear how things are going smoothly. Revelnoreply@blogger.comtag:blogger.com,1999:blog-1248416510403335691.post-88103419652684835502015-08-30T22:52:57.340-07:002015-08-30T22:52:57.340-07:00Honestly I'd be fine with just answering quest...Honestly I'd be fine with just answering questions to set things.<br /><br />Anonymousnoreply@blogger.com